Staying focused
SeaCrit » Devlog
I've decided I'm going to TRY to stop obsessing about the outside world so much. We can look at this new variable and that new variable and we can get right down deep into rabbit holes thinking about how much worse it's getting, how the future is doomed, how things can't get better.
It's a self fulfilling prophecy.
The song remains the same, we focus on making our projects better, this evil and stupid world will always do what it does from the comfort of its high tower.
Focus on what you have control over. As the world deteriorates around you, the gulf between your actions of creating a quality game and product will further grow.
So I know i'll cheat, i'll poke my head into the Unity forums, i'll neckbeard out on twitter. But development is slowing on seacrit as of late. It's time to check our head, it's time to go hard trying to make a good game again and take action against the madness.
Chaos is a ladder.
Get SeaCrit
SeaCrit
Deceptively Deep!
Status | In development |
Author | illtemperedtuna |
Genre | Action, Role Playing, Shooter |
Tags | Beat 'em up, Casual, Indie, Roguelike, Roguelite, Side Scroller, Singleplayer |
More posts
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- WE ARE GOING TO FOOKING DIE18 days ago
- Fires at Midnight19 days ago
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