Take a Breather
What a fucking time to be alive. Not going to sperg out, let’s just leave it there.
Heads been spinning with possibilities, we have so much to do, so many paths to this game coming online and kicking ass! Do we spend a bit of time to organize our data? Put things in the right place so it’s easily iterated on, and bite the bullet? Or do we just accept nothing is perfect and that it really doesn’t matter, that we can sort these tunings out one way or another the hard way as we have done all these long years?
Who know!? Who cares! The games going to be coming online soon regardless, and right now, we just need a little break. I think maybe just a day will be ok. Performance is in a good spot! We’ve got all the annoying technical crap mostly all locked in!
You can play SeaCrit on a crappy phone, or a crappy tablet and the game does it’s best to give you a fighting chance for playable framerates, and all the settings are right there for ya to screw it up if you want to dial all the settings up!
All these years we’ve obsessed about the foundations, and the input devices and the platforms, and now we have a game that can be played on anything.
And can I take a moment to say how happy I am to just want to talk about the game? To feel as if the boot has been lifted from our necks?
There is this bizarre calm that seems to be sweeping this industry, a lot of loud voices shouting all sorts of things unrelated to gamedev aren’t so noisy any more.
Maybe we can get back to just working hard and looking forward to cool tech again! I’m probably jinxing it, and this space was never really all that great amidst all the petulant neckbeards and the entitlement of the average gamer.
I mean shit… WHO AM I TO TALK!? Rofl, I’m as neckbeard as they come! So I suppose I shouldn’t talk so much shit, for more reasons than one!
We still have so far to go, and there is still so much to do before SeaCrit shows it’s potential, but whatever. And I don’t know why, but I’m in just the best mood right now. Health is solid, actually got 7 hours sleep, game is kickin’ ass, these are the moments we don’t take the time to just appreciate.
It’s like I say, the worse things get, the less you need to feel happy about things!
Just excited as hell to get back to work tomorrow, heck maybe even a little later today but i’m not sweating it. I know how hard we’re going to fucking go when we have the mojo back. I know this game like the back of my hand now, I know how close we are to the floodgates of fun opening. Hope I’m not jinxing it, but the bonuses are all there, the shops, the cool AI patterns, teh spawn systems, the dynamic difficulty, the neat items and unique combat mechanics and interesting control setups.
Mundane blog today! And that’s a good thing!
What are words? What are false promises? What are false assertions? What are calls to action any more?
Just blathers, just running our mouths, just hot air.
We’ve done our fair share of talking in these parts, but only to vent, only to stay sane over these hard fought years in this impossible battle against the endless hordes.
And I’m going to do something new, I’m going to temper myself, because I could feel a shitty blather coming up and I’m over being shitty. When I said I wanted to be better, to show that there’s a better way of conducting ourselves without any pettiness or tribalism I meant it.
Doesn’t mean we can’t link a little MAN O’ WAR though!
May the best games win M*THER FUCKERS ;)
Get SeaCrit
SeaCrit
Deceptively Deep!
Status | In development |
Author | illtemperedtuna |
Genre | Action, Role Playing, Shooter |
Tags | Beat 'em up, Casual, Indie, Roguelike, Roguelite, Side Scroller, Singleplayer |
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- Can I Be Honest?9 days ago
- Time to Focus10 days ago
- A Blog11 days ago
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