For Today!


Was feeling old and busted yesterday. Feeling strong and youthful as fuck today. So I’m hoping for a good day of dev.

I have mixed feelings about the build that is now running again. Getting lots of hangs and performance issues still, and I don’t think that’s really our fault, a lot of that just has to do with Unity and how they optimize the web build. It’s kinda frustrating, because in my eyes that’s the most important build, and it’s also the most busted, and much of that is out of our hands. I don’t know, maybe there is some setting somewhere that I’m glossing over or we’re not putting our assets in the right resource folder, or maybe it’s a setting in the texture files that would help them load faster… good fucking lord the guys at Unity make this such an open ended nightmare trying to find the best settings. Come to think of it, I think i’m going to make a post about this out in the wilds, who knows, maybe we can get a little outside help with these setups while getting some info out there to others about best practices.

Another thing we’ve been doing is doing substantial revisions and optimizations to shader systems that have borked a lot of the looks I was really happy wish, so it’s a bit upsetting to load up the new build and see the game looks a good bit worse than it did before. So today we’re going to be trying to get at least parity with how good the game USED to look. Nothing more frustrating to spend working on things to make them WORSE! That gets fixed NOW.

Cheerful prick always demanding his due. WE PAY THAT FUCKING PIPER!

Beyond that, going to get to work on more items. Been getting all the different item  types set up with the right names and file structures and cleaned up junk files. As always it’s impossible to remember the full gamut of shit that needs doing, and that’s a good thing, because if we had any idea WTF we actually ahd to do we wouldn’t be stupid enough to open the damn project.

There was something else… hmmmmmm. Oh well, doesn’t matter, it’ll pop up along the way. So we’re just going to work on what we feel like working on as we go because literally everything needs doing, everything is high priority, everything is holding the rest of the game back. Just hoping we don’t run into any huge snags and our health holds in there! I only say this because we’ve been feeling great of late, so great that I probably worked out a little TOO hard and I gotta be more careful. Just hoping we don’t pay the price for it, feeling a tad out of breath, but not enough to stop the dev today.

Get SeaCrit

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