Here we go
SeaCrit » Devlog
Almost didn't make this blog, don't think i'll say anything here all that insightful or interesting... BUT I do feel tonight may be a landmark night of development and I wanted to commemorate it with a post. HOPE I"M NOT JINXING IT!
Towards the end of yesterday I got a random spawn in and the game just sorta started to feel like it was coming together. The levels, the setups, all these things I'd been stressing about seemed to melt away.
So tonight I'm hoping I can get a few more spawn systems in and that the game will start feeling like a game soon.
Just typing this and thinking all that needs to be done starts to get overwhelming, OK ENOUGH TALK! Time to slam some tea and get to work. No more blathering, time for doing.
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SeaCrit
Deceptively Deep!
Status | In development |
Author | illtemperedtuna |
Genre | Action, Role Playing, Shooter |
Tags | Beat 'em up, Casual, Indie, Roguelike, Roguelite, Side Scroller, Singleplayer |
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